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Basic transportation unit. Virtually no combat power but cheap and efficient land based transport.

General Information

The first unit you build in the tutorial.  Can be built by a Level 1 Military Base or your Corporate HQ.

Used in the early game to move resources and deploy ACPs, Transports' large cargo holds and high speed make them invaluable for intraplanetary transportation.

Their poor combat capabilities make them sitting ducks, however.  It is recommended that they be escorted or traded out for less vulnerable units when affordable to do so.

Strong Against

Cargo, ACPs (that is Transports can carry oodles of them).

Weak Against

Heavy Ground Units, Bombers, Ships, Rail Guns

Base Combat Performance

Damage inflicted and received should be multiplied by the unit's power stat for its level.

Ground Units

Unit

Dmg Inflicted

Dmg Received

Asset icon 20 1

Transport

5

5

Asset icon 20 2

Infantry

5

20

Asset icon 20 3

Commando

5

10

Asset icon 20 4

Mechanized

5

50

Asset icon 20 5

Armored

2

80

Asset icon 20 6

Battlesuit

3

80

Asset icon 20 7

Artillery

5

100

Asset icon 20 8

Fighter

2

50

Asset icon 20 9

Bomber

1

80

Asset icon 20 10

Varitek

2

45

Ships

Unit

Dmg Inflicted

Dmg Received

Asset icon 20 11

Scout

2

60

Asset icon 20 12

Corvette

2

120

Asset icon 20 13

Freighter

1

14

Asset icon 20 14

Frigate

1

30

Asset icon 20 15

Destroyer

1

90

Asset icon 20 16

Carrier

1

30

Asset icon 20 17

Cruiser

1

240

Asset icon 20 18

Battleship

1

360

Asset icon 20 19

Dreadnought

1

600

Asset icon 20 20

Monolith

1

6000

Defenses

Unit

Dmg Inflicted

Dmg Received

Asset icon 20 100

Fortification

5

5

Asset icon 20 101

Rail Gun

5

80

Asset icon 20 102

Missile Turret

5

50

Asset icon 20 103

Ion Cannon

5

0

Asset icon 20 104

Shields

5

0

Asset icon 20 105

Military Base

5

10

Asset icon 20 106

Shipyard

5

5

Asset icon 20 110

Mobile Fortress

5

5

Unit Stats By Level

Level Size Hit Points Movement Cargo Cost Upkeep Build/Upg Time Upgrade Cost Power
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