mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
− | {{Infobox Combat Unit|image1 = Mil class1.png|const_by = Level 1 Shipyard|const_time = 25 Turns|size = 20|hit_points = 100|movement = 20|cargo = 200|hangar = |
+ | {{Infobox Combat Unit|image1 = Mil class1.png|const_by = Level 1 Shipyard|const_time = 25 Turns|size = 20|hit_points = 100|movement = 20|cargo = 200|hangar = 0|cost = 500k|upkeep = 400|attacks_as = Scout|damage = 1.00x|power = 100}}A highly useful early-game vessel, the Scout is ideal for shipping items around the game, deploying [[ACP|ACP's ]] or shipping small amounts of product around. |
− | 10|cost = 500k|upkeep = 400|attacks_as = Scout|damage = 1.00x|power = 100}}A highly useful early-game vessel, the Scout is ideal for shipping items around the game, deploying [[ACP|ACP's ]] or shipping small amounts of product around. |
||
It can be built from a level 1 [[Shipyard]] . |
It can be built from a level 1 [[Shipyard]] . |
Revision as of 16:12, 5 October 2019
A highly useful early-game vessel, the Scout is ideal for shipping items around the game, deploying ACP's or shipping small amounts of product around.
It can be built from a level 1 Shipyard .
It takes 25 turns to build and costs 500,000.
Size | Hit Points | Movement | Attack Multiplier | Cargo | Hangar | Cost | Upkeep | Build Time | Power | |
---|---|---|---|---|---|---|---|---|---|---|
{{{Size}}} | {{{Hit Points}}} | {{{Movement}}} | {{{Attack}}} | {{{Cargo}}} | {{{Hangar}}} | {{{Cost}}} | {{{Upkeep}}} | {{{Build Time}}} Turns | {{{Power}}} | |
Level |