Basic ground defenses designed to draw fire and protect other units.
General Information[]
Fortifications can be useful in the early-game. Can be built from a level 1 Shipyard, Military Base or your Corporate HQ.
Cannot be deployed, so must be built by a Military Base or Shipyard at remote sites. Used to defend cities or assets.
Very low attack power, large health pool and size compared to other ground units. Intended use is to absorb punishment while other units deal damage to attackers.
Defensive use only. This unit will not deal damage to other structures, even if they are on the same tile.
Strong Against:[]
All ground units except Commandos, small to medium Ships.
Weak Against:[]
Commandos, Destroyers, Capital Ships, Rail Guns
Combat Performance[]
Ground Units[]
Unit |
Damage Inflicted |
Damage Received | |
---|---|---|---|
5 |
5 | ||
5 |
10 | ||
5 |
100 | ||
5 |
10 | ||
5 |
30 | ||
5 |
40 | ||
5 |
50 | ||
5 |
15 | ||
5 |
30 | ||
5 |
20 |
Ships[]
Ships | |||
---|---|---|---|
Unit |
Damage Inflicted |
Damage Received | |
5 |
60 | ||
5 |
74 | ||
5 |
30 | ||
5 |
74 | ||
5 |
150 | ||
5 |
30 | ||
5 |
200 | ||
5 |
560 | ||
5 |
800 | ||
5 |
4.8k |
Structures[]
Unit |
Damage Inflicted |
Damage Received | |
---|---|---|---|
Fortification |
0 |
0 | |
Rail Gun |
0 |
100 | |
Missile Turret |
0 |
0 | |
Ion Cannon |
0 |
0 | |
Shields |
0 |
0 | |
0 |
0 | ||
0 |
0 |
Unit Stats By Level[]
Level | Size | Hit Points | Movement | Cargo | Cost | Upkeep | Const. Time | Power |
---|---|---|---|---|---|---|---|---|
1 |
4 | 250 | 0 | 0 | 50k | 25 | 20 Turns | x1 |
2 | 20 | 1250 | 0 | 0 | 250k | 125 | x5 | |
3 | 40 | 2500 | 0 | 0 | 500k | 250 | x10 | |
4 | 60 | 3750 | 0 | 0 | 750k | 375 | x15 | |
5 | 80 | 5000 | 0 | 0 | 1.0m | 500 | x20 | |
6 | 120 | 7500 | 0 | 0 | 1.5m | 750 | x30 | |
7 | 160 | 10000 | 0 | 0 | 2.0m | 1000 | x40 | |
8 | 240 | 15000 | 0 | 0 | 3.0m | 1500 | x60 | |
9 | 320 | 20000 | 0 | 0 | 4.0m | 2000 | x80 | |
10 | 400 | 25000 | 0 | 0 | 5.0m | 2500 | x100 |